#pragma once

#include <AVUIObject.h>

namespace AVUI {

class SystemFonts : public Object
{
public:
    DECLARE_ELEMENT(SystemFonts, Object);

    static String* get_MessageFontFamily() { static String messageFontFamily("Tahoma"); return &messageFontFamily; }
    static float get_MessageFontSize() { return 11.0f; }
    static String* get_MessageFontWeight() { static String messageFontWeight("Normal"); return &messageFontWeight; }
    static String* get_MessageFontStyle() { static String messageFontStyle("Normal"); return &messageFontStyle; }

private:
};

}; // namespace AVUI


